Created by Petrol ad.
Blackcell Season 02
The work
Nine shots · Six weeksClient
Activision - Black Ops 6
Studio
Petrol Advertising
Year
2025
Role
Lead Cinematics
Stack
Unreal 5, Maya, AE, Davinci
Delivery
Trailer, cutdowns, key art plates
Built from existing Call of Duty assets with the goal of elevating them into something cinematic. I led the project from start to finish — upresing, refining, and enhancing every detail for an animated piece designed to evoke fire, emotion, and strength.
The role spanned the full pipeline: asset enhancement, lighting, compositing, and final delivery. Every frame was pushed to read as cinematic rather than promotional.
