Created by Petrol ad.

Blackcell Season 02

Activision - Black Ops 6
2025

The work

Nine shots · Six weeks
Client
Activision - Black Ops 6
Studio
Petrol Advertising
Year
2025
Role
Lead Cinematics
Stack
Unreal 5, Maya, AE, Davinci
Delivery
Trailer, cutdowns, key art plates

Built from existing Call of Duty assets with the goal of elevating them into something cinematic. I led the project from start to finish — upresing, refining, and enhancing every detail for an animated piece designed to evoke fire, emotion, and strength.

The role spanned the full pipeline: asset enhancement, lighting, compositing, and final delivery. Every frame was pushed to read as cinematic rather than promotional.

Director
VFX
Cinematics
Unreal Engine
Houdini
AI Pipelines
Director
VFX
Cinematics
Unreal Engine
Houdini
AI Pipelines