Cinematic craft,
built in real time.

VFX direction · Creative AI pipelines
Los Angeles
Portrait

I lead the creative and technical side of cinematic VFX — the part where art direction has to survive contact with an engine.

Six years of tier-one campaign work for game and consumer brands, built in real time. Trailers, character showcases, product reveals, and the occasional live broadcast. Lately that's meant digital humans, and an AI avatar pipeline that holds a conversation live in engine.

I also co-founded Sparkd Studios, a virtual production environment shop — the other half of my working life for nine years.

Get in touch
01

What I do

Creative direction

Translating art direction into final frames, and owning the call when the two disagree.

Real-time pipelines

Architecture and automation across Unreal, Maya and Houdini so teams of two to six can move without collisions.

Digital humans

Character lookdev, groom and facial performance — including avatars that respond live.

Virtual production

Environment builds, set extension and on-wall LED calibration for live broadcast.

Creative AI

Generative workflow design that holds up in production rather than only in a demo.

02

Experience

Petrol Advertising

2020 — 2026Los Angeles · Game & entertainment
Associate Director, VFX2024 — 2026

Spearheaded the agency’s adoption of generative AI across pitch, development and 3D execution. Architected and shipped a proprietary conversational real-time AI avatar pipeline in Unreal, leading artists alongside engineers from concept through delivery. Directed real-time environment build, full set extension and on-wall LED calibration for a Bandai Namco live broadcast.

Lead VFX Generalist2022 — 2024

Led 3D execution across tier-one game and consumer campaigns, owning creative direction and technical approach for teams of two to six artists. Built and maintained production pipelines and automation across Unreal, Maya and Houdini.

Senior VFX Generalist2021 — 2022

Drove real-time execution in Unreal on campaign deliverables, taking project lead on assigned shots and sequences.

VFX Generalist2020 — 2021

Delivered 3D camera work, sculpting, posing, lookdev and comp across game and entertainment campaigns.

Sparkd Studios

2017 — PresentLos Angeles · Virtual production
Co-Founder & Creative DirectorConcurrent

Co-founded and operate a production studio specialising in environment creation and capture for virtual production — owning client acquisition, budgets, crew and delivery across a nine-year run. Produce esports and gaming content at scale, including multi-talent capture systems covering twenty-plus players in a single production window.

Gnomon

2017 — 2019School of VFX, Games + Animation
BFA2019

Visual effects, games and animation.

03

Tools

Real-time & 3D

  • Unreal Engine
  • Blueprints
  • Maya
  • Houdini
  • Blender

2D & finishing

  • Nuke
  • After Effects
  • Photoshop
  • Premiere

Generative

  • ComfyUI
  • NVIDIA Audio2Face
  • Stable Diffusion · Midjourney · Firefly
  • Meshy AI · Tripo 3D · Luma AI
  • Sora · Seedance
04

Work has shipped for

Campaign and cinematic work delivered agency-side through Petrol Advertising, and through Sparkd Studios on virtual production.

Activision
Call of Duty
Ubisoft
Rainbow Six Siege
Electronic Arts
Battlefield Mobile
Bethesda
Mighty DOOM
Bandai Namco
Gundam
Neowiz
Lies of P
Skydance
Behemoth
Unseen
Kemuri
Honda
Motocompacto
JBL
Dive-In campaign
UFC
Glove announcement
Western Digital
Campaign

Let’s talk shop

Open to full-time direction roles, freelance supervision and project work.

BasedLos Angeles
StatusAvailable now
ElsewhereLinkedIn
Name
Your name
Email
you@studio.com
Company
Optional
Reason
Full-time role
Message
What are you working on?
Send it

Replies come from me.